Screenshot Saturday in Game Dev

Post GameDev things!
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Working on some more enemy actions for my indie game.

Snails and other Insectiles with shells can now "take cover" which shields a portion of their body.

This is like the Tetris equivalent of a defense buff!

Retro Fonts & Added the ability to set custom keybindings

Although I can't decide on having Action & Axis mappings separate or in the same box

  8 votes Voting finished

This is how I imagine going to the marketplace during the Covid outbreak

explore......

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#BENDY

#BATIM

#BATDR
#Bendy_And_The_Ink_Machine
#Bendy_And_The_Dark_Revival

I haven't progressed as much this week, but I'm revamping a whole new level (and experimenting with paralax effects) and added an "invincibility" kind of power-up!

And I'm also doing some bug-fixes aswell (there's dozens!!)

#kumper #gbstudio #gbc #gamedev

Mild Bobby

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We have only eco-friendly energy sources in our automation game!🌱

Ale Abbey's demo is about to garner us 50k wishlists on Steam's Next Fest and we're prepping a brew just for that!🍻⛪ With 100lt at a time, you can help with your brewery in the demo😉 👇

https://store.steampowered.com/app/2789460/Ale_Abbey/

#indiegame #screenshotsaturday #pixelart

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Hello, everyone! I have added a Fast Travel system to Divine Disports! Rest at a Bonfire to transport to another Bonfire. But there's a catch! You can only transport to adjacent bonfires and only if you lit them before! Have a good day, everyone!

I'm back to this game and have made more levels featuring new stuffs. Some of them are shown in these shots: