Screenshot Saturday in Game Dev



The momentum bar will replaced by the Overdrive Gauge.
More baseball theming I couldn't do before!
I filled it with Baja Blast.









I updated the character select screen again!
I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.
I also combined player & difficulty onto 1 screen for efficiency.


Need an easy way to traverse the map? 🗺️🚀
Just hop on one of these Slipway Nodes and get launched at breakneck speed toward your destination! *Brakes not included. 🤣
With the temperatures rising, oh great Oak Barrel, bring our cellars' coolness to Ale Abbey's ales🍻⛪ So we may grant our brewers the chilled respite they deserve!🙏 Pretty please?🥵


Just smaller fixes this week, the slope and Top-Platform codes.
The Animation update is nearly ready.
Have a Good Weekend.

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.


I love looking back on old scenes and comparing them.
Here's a cool one, the waterfall gathering area Before and After in our indie game 'Sprite's honor!'✨
https://store.steampowered.com/app/2861360/Sprites_Honor/
#screenshotsaturday #gamedev #Steam #GodotEngine #IndieGameDev




Finally this game have proper hero! These shots show Garrik, an axe raider, and new stuffs for the game:


🎮 The First Video Game in History?
🧠 Bertie the Brain (1950)
I created an interactive article where you can read its story and play the recreated game 👇
https://davidgaray.itch.io
#gamedev #retrogaming #gaminghistory #nostalgia #game #indiedev #indiegame

