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For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors

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Made friends for him (or not friends)

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I created AI players for PvP mode.

It will choose a random nearby target and try random methods to reach it.

#gamedev #gamemaker #indiegame #ai #games

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For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

Working on the new speed animation whenever Draco gets the Superstar Donut. Still having a hard time deciding between the two.

#draco #dragon #sprite #animation #indie #digitalart #cartoon

FAUXTALE'S PROLOGUE IS OUT!

If all is well, you can now play the first Act of my Undertale fangame, FAUXTALE!

You can access it from its game page, linked here:

https://gamejolt.com/games/fauxtale/894735

Have fun, and let me know what you think once you finish playing!

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Eerie Roaming with Ayasa

#IndieGame #IndieDevs

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𝗧𝗵𝗲 𝗠𝗮𝗿𝘁𝗶𝗮𝗻𝘀 𝟯

𝟮𝗻𝗱 𝗯𝗼𝘀𝘀 𝗳𝗶𝗴𝗵𝘁, 𝗴𝗮𝗺𝗲𝗽𝗹𝗮𝘆

@AMAStudio

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I'm uploading the songs from the ost of the video game I'm working on on the Astral Cat account!! I invite you to follow it!

https://gamejolt.com/@AstralCat

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After some feedback about "floaty" player movement, I've iterated by adding some dynamic fall recoil and making jumps stop more responsively.

Very inspired by Momodora RotM and Hollow Knight