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Trying to get myself to post on game jolt again, and it's been like...5-ish months?

Anyway, I've updated the damage overlay today. Now it has splatter effects like all the cool fps games out there. Not that this is an fps. :P

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For day 728 of coding, I have started making a new level creation object that will utilize both a grid of 16x16 cells and 32x32 cells

In October/November I used Game Maker Studio 2 again to create a basic 2D TopDown Action RPG project. I defined the character size, the size of the Camera View, and the size of the scene in relation to the character.

In the last few months I've been using Game Studio 2 again, and I've been testing some new things in GML, like Enums and Structs. I struggled for an hour because I didn't remember that I needed to use a string for the Layer to create an instance...

2 more days until Sasha and the Corrupted Village releases! Can’t wait!

My goals for 2025:

- Finish Afterlife Apartments,

- Finalize FAUXTALE's story,

- LEARN MUSIC THEORY,

- Work in new forms of media (a sprite comic, perhaps),

- Continue to improve as a creator, developer, and person.

Thank you all for an amazing 2024.

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This is Krobus house

At the moment it's feels empty inside but you can buy later some stuffs and you can decorate your home

Happy New Year!!! Check out this year's Gamejolt rewind!!

https://gamejolt.com/p/we-hope-you-like-it-happy-new-year-to-all…

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Happy New Year Everyone!

This year, I have 5 seconds of every month of every update for the previous year.

#NewYear2025

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For day 727 of coding, I tested out a formula for the tile placement. I didn't quite work out as planned, but I am making progress on figuring it out