Design in GameMaker



For day 371 of coding, I have included a discard pile to place the used cards
Later, I will need to code in a reshuffle whenever the deck runs out


For day 369 of coding, I made some options for when the game ends


For day 368 of coding, I have made a results state that shows who the winner is


For day 367 of coding, I have created the state for the dealer's automated turn


For day 367 of coding, I have made the state for the player's turn
At some point I will need to make it to where the Aces would be either 1 or 10


For day 366 of coding, I have started making a state machine for each phase of the game
So far I have only implemented the opening draw for both players


For day 365 of coding, I have now made a win/lose condition for this game


For day 364 of coding, I made it to where more than 2 cards are shown for each player


For day 363 of coding, I have made a start menu to decide how many decks will be used for the game


For day 362 of coding, I have rearranged the layout of the text to look more appealing. This will also make room for any prompts, choices, and other info