Design in GameMaker

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For day 383 of coding, I have adjusted the text spacing and what appears when during the split play

“In this world… It's KILL or BE KILLED”.

Might be weird but yes, this is the official flowey of my AU
And it got into the real world before getting pixelated
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#undertale #underverse #flowey #asriel #ralsei

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For day 382 of coding, I managed to have the results message display for each split hand

I'll admit that it does need some work

So, let us start with one of the ghosts in the game
This is something I drew 3 years ago, so I might change a thing or two in it
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#Napstablook #Undertale

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For day 381 of coding, I have implemented the dealer's turn during the split

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For day 380 of coding, I have done the basic player's turn for each part of the split hand

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For day 379 of coding, I have implemented the start of the split mechanic

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For day 378 of coding, I have made the option to spilt the hand upon receiving a pair of matching values

I will still need to code in the actual split process

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For day 377 of coding, I have cleaned up and adjusted the code for the insurance mechanic

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