General in GameMaker


Loading...For day 242 of coding, I made a sprite for the pursuer's chase action. No jumping sprite yet

Loading...For day 241 of coding, I have the pursuer's jump actually do damage
I've also made sure it stops moving when paused

Loading...For day 240 of coding, I made it to where the pursuing enemy will jump towards the player when close

Loading...For day 239 of coding, I made a bouncing object
I'm not sure what I will use it for in this game, but I can see this being handy somewhere

Loading...For day 238 of coding, there is now a game over menu for when the player dies






Hey , here's a FREE simple scooter with lot of colors variant and rigged can be personalized as your choice
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Loading...For day 237 of coding, the player now has a death animation

Loading...For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen
1Managed to make pause menu (don't mind "notes" option, i didn't know what else to add)

Loading...For day 236 of coding, the plant will now lob the projectile at the player's position rather than throwing it a set distance towards the player


