General in GameMaker

Share your creations!
Loading...
Loading...

For day 702 of coding, I adjusted the player position during transitions to make the movement look more natural

Loading...

For day 701 of coding, I made sure to prevent stuttering when the player is pushed into the transition area

Change my mind.

#gamedev

Loading...

new mechanic

Loading...

For day 700 of coding, I made it to where player knockback will not force them into another area

Loading...

For 699 of coding, I managed to set a fixed move direction during the room transition period

I have a new account by sign up with google. Follow my new #TikTok Account for restore followers.

https://www.tiktok.com/@len.resourcer?_t=8ruZcYpKzn8&_r=1

#News

Loading...

For 698 of coding, I am working to make sure that the player goes in the intended direction when entered diagonally. It's progressing well, though there are still areas to work out

Revote! In Flowey's battle, should the human be on a pacifist or genocide route?

This decision will affect dialogue, LV, difficulty, and more, so choose wisely!

After voting, feel free to comment which option you chose and why.

  18 votes Voting finished