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For day 702 of coding, I adjusted the player position during transitions to make the movement look more natural


For day 701 of coding, I made sure to prevent stuttering when the player is pushed into the transition area


For day 700 of coding, I made it to where player knockback will not force them into another area


For 699 of coding, I managed to set a fixed move direction during the room transition period

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For 698 of coding, I am working to make sure that the player goes in the intended direction when entered diagonally. It's progressing well, though there are still areas to work out
Revote! In Flowey's battle, should the human be on a pacifist or genocide route?
This decision will affect dialogue, LV, difficulty, and more, so choose wisely!
After voting, feel free to comment which option you chose and why.
18 votes Voting finished