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decided to make the game 10× bigger 🥔
complete overall of the ow battle system, 3 new boss fights, and an actual story and plot
the game will start around the end of water fall, im still planning everything so things will probably changed 🥔
thx and bye 👋🥔

how I start developing a dialog system:












For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later
Quick announcement:
For the next few weeks I'll be mainly focusing on FAUXTALE's Hard Mode, so don't expect to hear much from me (unless you're in the Discord server!).
You'll just have to trust that progress is being made.


For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room


This build for android snake mobile phone game => https://gamejolt.com/games/snakeAndroid/974457


For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now

Ani'Voa's 8th Anniversary Animated Special
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