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For day 806 of coding; I'm working on a way to have resources spawn closer to the entrance, but not in front of it


For day 805 of coding, I made sure that none of the objects spawn in a spot that blocks the player's entry


For day 804 of coding; I am working on having an appropriate amount of resources based on the size, but still have a varying amount to keep the travels feeling fresh
Thought I should post to you lovely people more!
So here is a gif form Cat Powered UFO!
Throw a Wishlist my way if you would like to help the game!
https://store.steampowered.com/app/1663380/Cat_Powered_UFO/


For day 803 of coding. I made some edits to improve the resource distribution spread. I've also made sure that the small rocks don't spawn in the exits

"Rebirth is granted only to those who first embrace the purging fire, reduced to naught but ash and dust."


This version of the OST is Better ?


First Boss OST of Hell's Beat - The River Robot
Do you like it ?
 3 votes Voting finished


For day 802 of coding, I now two separate spawn functions for different sized objects. For each one, I do need to adjust for better distribution across each room

yeah , it will also be creepy don't worry :)