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For day 810 of coding, I had a target point drawn as a circle to help see where I need to adjust


For day 809 of coding, I was working on cutting down on any unnecessary code when I noticed that I will need to adjust the range of object interactions

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For 808 of coding, I managed to shorten part of the resource distribution code for better read times


For day 807 of coding; it looks like I'm successful in having the resources spawn closer to the entrance, but not in front
A couple more gifs! Thought if I'm making them I may as well share them with you!
WIshlist the game and get it on sale soon! (when the Remastered version comes out)


For day 806 of coding; I'm working on a way to have resources spawn closer to the entrance, but not in front of it


For day 805 of coding, I made sure that none of the objects spawn in a spot that blocks the player's entry


For day 804 of coding; I am working on having an appropriate amount of resources based on the size, but still have a varying amount to keep the travels feeling fresh