General in GameMaker

Share your creations!

Should i post video about how my game works?

  6 votes 1 day left
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Isn't that pretty cool?

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For day 1169 of coding, I tried enlarging the player's hitbox to see if it changes anything. It didn't

This game is strange. I really enjoy creating games, but it's very sad that it almost got cancelled.

I would like to know...what style of FNAF do you prefer?

  3 votes Voting finished

#Poll for yall:

Since each post is only allowed up to 5 realms and 5 communities, how many of you would consider posting the same thing twice (each for different sets of 5 communities/realms) to try and reach audiences that you couldn't before?

  112 votes 8 days left

Re-DEV LOG: 006

I found TurboTime the arcade live build and the project itself still stable until the building of the arcade cabinet.

#GJASKS #gamedev #gamedevelopment #tobikomi

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For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

little update concerning the projects I'm currently working on (DigitalTale, Dusttale Don't Forget, gigasasV2) 🥔

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For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed