All Posts in GameMaker Studio 2



For day 193 of coding, I made these orbs of lifeforce that serves as experience/currency.
They will move towards the player when close


For day 192 of coding, I gave the player a red flash when damaged


For day 191 of coding, the slime can now damage the player with the jump attack
The player also has an invincibility period after being hit


For day 190 of coding. I have changed up the flamethrower some
The flames now grow as they move from the weapon; and the shooting delay has been lowered for the weapon to look closer to shooting a stream of fire


For day 189 of coding, I now have a health counter on display
I have also updated the pause menu to include an option to quit to the title screen


For day 188 of coding, I made a title menu to start or quit


On day 187 of coding, I've updated the pause menu to include two options that can be selected


For day 186 of coding, I've started creating weapon levels
The weapons will have improved qualities as they go up; such as better range, damage, etc...


For day 185 of coding, I made a basic enemy spawner
The spawner will create enemies off-screen up to a max number of enemies allowed at once


For day 184 of coding, I've updated the pause screen a bit
There is now a textbox that scrolls in with the text once the game is paused