All Posts in GameMaker Studio 2

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For day 193 of coding, I made these orbs of lifeforce that serves as experience/currency.

They will move towards the player when close

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For day 192 of coding, I gave the player a red flash when damaged

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For day 191 of coding, the slime can now damage the player with the jump attack

The player also has an invincibility period after being hit

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For day 190 of coding. I have changed up the flamethrower some

The flames now grow as they move from the weapon; and the shooting delay has been lowered for the weapon to look closer to shooting a stream of fire

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For day 189 of coding, I now have a health counter on display

I have also updated the pause menu to include an option to quit to the title screen

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For day 188 of coding, I made a title menu to start or quit

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On day 187 of coding, I've updated the pause menu to include two options that can be selected

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For day 186 of coding, I've started creating weapon levels

The weapons will have improved qualities as they go up; such as better range, damage, etc...

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For day 185 of coding, I made a basic enemy spawner

The spawner will create enemies off-screen up to a max number of enemies allowed at once

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For day 184 of coding, I've updated the pause screen a bit

There is now a textbox that scrolls in with the text once the game is paused