All Posts in GameMaker Studio 2



For day 738 of coding, I have finished applying the exit placements for each direction the player enters from


For day 737 of coding, I have gotten the exit placement to work when the player enters left


For day 736 of coding, I have refined the exit a bit to be only one size


For day 735 of coding, I am working on having an exit placed where the player enters the maze. There are still some adjustments to be made, but I am happy about the progress made


For day 734 of coding, I am working having the camera follow the player when entering the maze. the camera so far works there, but there seems to be a stutter during transitions to other areas


For day 733 of coding, I managed to get the collisions to work correctly in the maze. I just had to use the tilemap_get_at_pixel() function with the hitbox edges

For week 52 of my weekly pixel art. I recreated the Gamemaker Studio 2 logo



For day 732 of coding, I am working on adjusting the collisions in the maze. So far, it looks like the player isn't completely stopping upon collisions


For day 730 of coding, I made sure all edges of the map are clear. I also made a purple grid to go with the orange grid so I can see the different cell locations for debugging


For day 729 of coding, I can finally show progress on the new level creation script. There is still work to be done, but I'm glad for the progress that I've made