All Posts in GameMaker Studio 2

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For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

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For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits

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For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

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For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

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For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance

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For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

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For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural

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For day 832 of coding, I added some depth sorting to the pickups

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For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups

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For day 830 of coding, I used the code for spawning resources and turned it into a function to be called by the resource