general in GameMaker Studio 2


Loading...For day 248 of coding, I've allowed the mouse reticle to select the menu options

Loading...For day 247 of coding, I've added textboxes to the player's HUD

Loading...For day 246 of coding, I've noticed that the code for displaying the title menu was written differently than the pause menu
I made adjustments to the title menu's code to allow for better spacing, and included the cursors as well

Loading...For day 245 of coding, I made further adjustments to the code for displaying cursors
The cursors now close in on the currently selected text

Loading...For day 243 of coding, I've added cursors to the menu

Loading...For day 242 of coding, I made a sprite for the pursuer's chase action. No jumping sprite yet

Loading...For day 241 of coding, I have the pursuer's jump actually do damage
I've also made sure it stops moving when paused

Loading...For day 240 of coding, I made it to where the pursuing enemy will jump towards the player when close

Loading...For day 239 of coding, I made a bouncing object
I'm not sure what I will use it for in this game, but I can see this being handy somewhere

Loading...For day 238 of coding, there is now a game over menu for when the player dies
