general in GameMaker Studio 2



For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there


For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in


For day 865 of coding, I have finally fixed the issue with the grid flags during map creation


For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script


For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area


For day 862 of coding, I made the resources' hitbox visible when debug is on


For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other


For day 860 of coding, I made the south exit for the forest


For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works


For day 858 of coding, I have made some adjustments with the forest exit