All Posts in Godot

Share your creations!

We are working on a lot of exciting updates for the June Next Fest. Things like friendship systems, decorating, cooking & more!

Play the current demo right now on Gamejolt or Steam!

Wishlist Sprites Honor! -https://store.steampowered.com/app/2861360/Sprites_Honor/

#WishlistWednesday

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Put together a quick character creation screen for the build! To start with you'll only be able to play as an Adventurer, but you can at least try some class outfits and hats here.

Well. That's...awesome.

I mean, sure, who doesn't love an awesome catastrophic failure every now and again?

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Cormac´s shield animation

#pixelart #indiedev #gamedev

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Control rebinding is done. But you're still not allowed to...

...actually the way I implemented it, you might be able to set it up to move with right analog. But that's still weird. Don't do that

Little by little we continue to build the main city.

Did you know: In Anarky, every time you save the game, your construction is updated in the Anarky cloud and all players can see and interact with your building.

https://anarkyworld.com/

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Another release (0.20.1)!

We have a logo! 🐛

...And a new Devlog!

If you want to be the first to know about any Insectile-related news (including an upcoming demo), be sure to give the Devlog a follow by clicking the little link beneath my username!

Have a good day! 🐌

King of the hill! At this point, it's kind of just level building

Did some rough level work in the cave system. Got the long tunnel, and this one is the first puzzle place (if anyone is familiar with the four stairs/doors puzzle in Paper Mario 2, this is going to be very similar).