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We've re-written "BradCoWaiian Dreams™" in our new OpenTrad engine, and are happy to both say, and display, that its new code-base is literally seven-hundred-percent FASTER!

Old Engine Speed Comparison:

https://gamejolt.com/p/powerpoint-open-world-location-based-memo…

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We've just released the final edition of our PowerPoint On-Mouse-Over Accessibility Suite, featuring our true ultimate screen-reader, which can now read out the location of the user's cursor at a nigh sub-pixel level!

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How's, THIS! For an update to the Character Select Screen?! Eh?

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PowerPoint Was Not Supposed To Be, THIS, Cool!

But we're certainly glad it IS!

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Introducing, our 2.5D "WalkaThon Game Engine", which uses 2D background-sprites, and 3D forground models! Although not shown here, it also supports SNES-like Mode7 Paralax Scrolling!
And yes, this all, still works, in PowerPoint!

https://photos.app.goo.gl/8RdncqrLt77EuV9N9

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Aseem Fighting Game Engine - Official JadeJohnson Games Sneak Peek:

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How would you like us to port The Music Recognition Quiz Mini-Game From "Sylvanian Families - The Fairyland Pendant", to PowerPoint?!

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The official "JadeJohnson Games™" remake of "Michael Jackson's Moonwalker", complete with a fully-customisable 3D Open World to explore, and the ability to revive yourself instantly upon death, is ALMOST HERE!

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The First Ever Live JadeEmatic Sound Chip Gameplay Test:

Disclaimer:

The software-title shown herein is nowhere near the level of quality you should expect from official JadeEmatic games. It's just to test the audio-chip's synchronicity during runtime

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How To Make Open World PowerPoint Video Games - For Windows Only - Part 1 - Chapter 2 Of 2:

The rest of this series will feature music, thanks to the copyright-filter we've coded!

Chapter 1:

https://gamejolt.com/p/how-to-make-open-world-powerpoint-video-g…

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