Textures:
Added a new meadow grass texture and painted it on the landscape.
Corrected a part of the "cracked concrete" texture around the stable and added a normal map.
Made Mikhals nails translucent.
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Animations:
Reworked Mikhals unclean "Idle" animation.
New animations for Mikhal: "IdleRockPaperScissors", "IdlePeace", "IdleQuadraticHands".
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Nature Effects:
Day-Night-Cycle finally fixed, AND it's getting dark properly.
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Foliage:
Moved another foliage that was misplaced.
Corrected the culling distance of several foliage assets.
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AI:
Reworked the basic AI for later uses with the horses.
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Currently work in progress:
A function to toggle off rain and snow effects for weaker CPUs.
NSFW Warning before entering the Alpha Demo.
Music settings overhaul
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