Next up
I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.
Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.
The cottages are now done and have been placed into their final positions. What's left to do is fill them up with furniture and make custom collisions.
Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.
I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.
TORUN - the first stallion in the project! Now Rabica's not alone on the island anymore. His textures are work in progress, but i still wanted to see them in the engine before deciding how to enhance them. Torun is currently not playable.
Placed a lot more trees and bushes. Placed the tiny hermit hut on Dan's Dot. Worked on the vegetation performance. Next up: texture performance (decreasing resolution, decal ivy instead of texture ivy on the stables and riding hall).
The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.
I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.
I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.
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