Game
Project Atral: The Riddle of Durendare
2 months ago

About the weather system.


I have fixed the weather systems and their collisions. There's now rain and light snow with Niagara. They will not fall through roofs anymore. But they are very demanding on the CPU, so i'll try to make it possible to deactivate both of them for weaker computers. I can not guarantee it though.

For the next playable alpha build i recommend CPUs comparable to:

  1. Ryzen 5 5500 (six cores)

  2. Ryzen 7 1700 (eight cores)

Any CPU weaker or older than that might not be able to handle Project Atral, while the weather systems can not be turned off.



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Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.

Part 2!

New contents:

- Floor texture for the insides of the cottages

- Game banner when starting up the project

A few behind the scenes pictures for you, if you're curious.

TORUN - the first stallion in the project! Now Rabica's not alone on the island anymore. His textures are work in progress, but i still wanted to see them in the engine before deciding how to enhance them. Torun is currently not playable.

I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

New contents:

- Stairs to the cottages

- Wooden pillars for the cottages

- Door numbers

- Mini Map frame has a higher resolution now

Fixed problems:

- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!

I have reworked the foal model in Blender. It looks way better now. I only need to model the mouth, teeth and eyes now.

The animations are all work in progress.

The unsolvable problem in the settings menu caused me to rework it. It's now only accessible by the pause menu. The settings menu got only slightly reworked. The "back" button is bigger and i had to put in a background.