Game
HARMONY VOID




4 years ago

changes and progress are moving so fast, that it would take too long to fully explain. here's some screenshots in the meantime.




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expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched

new level design, new gameplay changes, and now a new playermodel

HUD test

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

new playermodel format, gen system upgraded with more options and roughly triple the ship size. enemy and item spawning to follow alongside with getting all ship parts to ideally generate

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

ingame machines and gameplay build progressing.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

player UI is coming together.

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more