Game
HARMONY VOID




5 years ago

changes and progress are moving so fast, that it would take too long to fully explain. here's some screenshots in the meantime.




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limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

player UI is coming together.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

first item: more new enemies for the roster.

second item: level generation is now able to give the ship a stable hull. this took a while because as it turns out the math to determine "outside edge of the ship" was a bit more complex then first intended.

HUD test

testing the mood and ambience of things as i get player control systems wired into the text frontend.

new level design, new gameplay changes, and now a new playermodel

minor progress on the new procgen code