Loading...
1
Game
Demiurge's Spear
1 day ago

Devlog: 11

Working on adding the Gamejolt API, most menus should be functioning, also working on a prototype for a level. Also fixed the flying kamikaze type enemies, no more crashes from them(HOPEFULLY), released the second Alpha.




0 comments

Loading...

Next up

Devlog 3: Added recoil to the weapons

Devlog 5: The healthbar now changes colour, I added randomly spawning pickups for health and shield, and a new enemy type that currently just follows you around, still working on it's melee code, changed the arena a slight bit too.

Devlog 2: Added some game feel, and a basic enemy AI, also a basic map, and some GUI elements for the guns.

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

She was inducted into the International Video Game Hall of Fame in 2017.

Devlog 1: Movement and Weapon

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

Devlog 7: Some death explosion changes for the enemy, and a new enemy type, the Bombardier. Changed the pickups to be closer to the ground and fixed a problem with them spawning too small on an enemy death.

Devlog 9: Finally have a working Graphics menu, just need to expand it now(Maybe, the tutorial to get that working already made my brain hurt despite how simple it actually is)

@Silentfaith is a Jolter to Watch, artist, and solo dev of fan games! Accept the quest and follow @Silentfaith before the quest ends on June 24 and you'll get Coins!

Devlog 8: WIP Pause menu and Sound Sliders, after following a tutorial, getting introduced to the game dev classic of "Why no work?" with every. single. function... It finally works... Now for the rest of the Options menu...