Game
HARMONY VOID





4 years ago

enemy concept.




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Next up

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

new procgen code testing, day 2

testing the mood and ambience of things as i get player control systems wired into the text frontend.

good news: endless generation of multiple ships is possible, as is progression with travel

bad news: crossing a gap for five boring minutes is unacceptable

possible solution: no more spaceships? switch to endless terrain?

HUD test

minor progress on the new procgen code

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

new level design, new gameplay changes, and now a new playermodel