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Mega Man: The Rulers of Space
1 year ago

Hit Flash, with bonus Hit Stop on charged attacks! 💥

(Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.)
#UnrealEngine5 #megaman




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This Linux tool Dev Toolbox is really handy! Has all sorts of convenient converters, encoders, image format changer, colorblind preview, color utiities, etc.

Kirby behaves himself enough to be in the computer room with me now. He's gotten so big!

Potato laptop testing for the (unoptimized) prototype. I got this dog water Chromebook with me while we're at the hospital away from home. Side loaded Kubuntu 25, runs on Wine way better than I expected given these specs. 60fps might be possible!

FUNDRAISER LIVESTREAM #SaveJim

Found this in the closet, it has to be my wife's lmao. I need another desk mat so this will do for now I guess 🤣

When Dr Wily goes HARDSTYLE

Working on a different feature enabled easy Zoom controls for the Retro Camera system. This will be used for debug mainly, and may not have any in game uses for this project. But it can be used for future projects. #MegaMan #UnrealEngine

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

I DEMAND another Mega Man Show!

Making more progress on 2D Retro-Style ledge behavior for Capsule bodies in Unreal Engine 5. #gamedev #megaman