8 years ago
Next up
Starting on the User Interface, cooldown attack buttons to begin with
Can now select tiles!
Trees and Rocks randomly generated.
Button/action bar and the health indicator are in place
Hex navigation, transitions, and stuff!
Orientation is wrong, but the base is almost done!
Fixed hex grid base
A closer look at the loot crates. Yes... Loot crates.
Terrain coloring is a thing now! I love the results on this
Strange Umbrella










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