7 years ago
Next up
A closer look at the loot crates. Yes... Loot crates.
Can now select tiles!
Fixed hex grid base
Trees and Rocks randomly generated.
Terrain coloring is a thing now! I love the results on this
Starting on the User Interface, cooldown attack buttons to begin with
Orientation is wrong, but the base is almost done!
Hex navigation, transitions, and stuff!
Button/action bar and the health indicator are in place
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
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