6 years ago
Next up
Button/action bar and the health indicator are in place
Hex navigation, transitions, and stuff!
Trees and Rocks randomly generated.
Orientation is wrong, but the base is almost done!
Starting on the User Interface, cooldown attack buttons to begin with
A closer look at the loot crates. Yes... Loot crates.
Fixed hex grid base
Terrain coloring is a thing now! I love the results on this
Can now select tiles!
art comission.
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