Next up
A closer look at the loot crates. Yes... Loot crates.
Hex navigation, transitions, and stuff!
Button/action bar and the health indicator are in place
Starting on the User Interface, cooldown attack buttons to begin with
Orientation is wrong, but the base is almost done!
Trees and Rocks randomly generated.
Fixed hex grid base
Can now select tiles!
Terrain coloring is a thing now! I love the results on this
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
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