Game
Lockdown

11 months ago

Navigation Invokers and Blockers were causing high lag spikes every second

I ended up going back to normal navigation, but it takes like 12 seconds to fully build




0 comments

Loading...

Next up

Been learning Cryengine

but I'm giving up

this thang too hard :/

Next stop Godot

Weird Cars

Changed the van's look

I didn't like the previous one that much

NEW ANIMATION ON MY YOUTUBE N TIKTOKK !!!

Patch v1.4 - Linux Release, Survival Mode & Major Changes

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers

Porting Lockdown to UE5

A couple of issues but I think I can work them out

Sticker for my dead server.

Physics rope yay!

They are so hard to make