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Mega Man: The Rulers of Space
5 months ago

Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine




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Rip rip rip. More ripping for Simon, Super Castlevania IV.

Working on Sprite After Images supporting more features like Sprite Palettes.

It's kinda beautiful honestly

#UnrealEngine

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#gamedev #unrealengine #unrealengine5 #megaman

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If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.

I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.

I'm feeling very bad this week so there may not be many updates on things.

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When Dr Wily goes HARDSTYLE

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