Game
Project Atral: The Riddle of Durendare
10 months ago

The new teaser trailer is out!

https://youtu.be/kNcTMbLmx4E


https://youtu.be/kNcTMbLmx4E
https://youtu.be/kNcTMbLmx4E
https://youtu.be/kNcTMbLmx4E


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I've achieved a lot today. The protagonist and player character - Mikhal - is inside the engine and playable! You won't see his head though, because of first person perspective. Time for a pause! My body hurts from sitting around for so long!

I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.

I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

Placed a lot more trees and bushes. Placed the tiny hermit hut on Dan's Dot. Worked on the vegetation performance. Next up: texture performance (decreasing resolution, decal ivy instead of texture ivy on the stables and riding hall).

TORUN - the first stallion in the project! Now Rabica's not alone on the island anymore. His textures are work in progress, but i still wanted to see them in the engine before deciding how to enhance them. Torun is currently not playable.

New contents:

- Stairs to the cottages

- Wooden pillars for the cottages

- Door numbers

- Mini Map frame has a higher resolution now

Fixed problems:

- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!

Part 2!

New contents:

- Floor texture for the insides of the cottages

- Game banner when starting up the project

Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.

A few behind the scenes pictures for you, if you're curious.