Next up
Visual representation of active suit amplifiers.
Main character design changed.
Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).
some decor improvement
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.
Today's results of location visual corrections. Lightmaps rebaked, content added.
Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
A little corrections of main character's look. Dry and wet states.
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
0 comments