Next up
First design of main menu
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
First chapter
Icons of spells for UI (not full pack yet)
New thumbnail
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
Added details to main character's look
Next iteration of Main menu design Added some VFX and animations
Prehistory of first chapter (without text content yet)
Small episode from plot - Falling into transformation portal
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