Game
Neamee


4 years ago

Xeon 1220V3, GF 570 GTX,16 Gb RAM, Windows7x64

build via L2CPP, х86_64




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First design of main menu

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

First chapter

Icons of spells for UI (not full pack yet)

New thumbnail

Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.

Added details to main character's look

Next iteration of Main menu design Added some VFX and animations

Prehistory of first chapter (without text content yet)

Small episode from plot - Falling into transformation portal