Game Dev
Post about Game Dev!

Aaaaand, we're back! Development on phase 3 (the final phase!) has begun, with Kodon's last weapon: The Beam Flail!

This is a clumsy but powerful weapon. It has a very long reach and hits hard, but it's not fast. Use it on enemies too close for your gun!

Devlog #7 - 10/11/2024

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#UnderwaterDiving 1.0.6 AVAILABLE

You are an #underwater #diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20241110

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

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A Map I made coming out. It's still in development but yeah

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Well that was fast af

I finally figured out this plugin... It's time to start making a real game!

By the way, guess the name of the main character~

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Some tests for different tokens.

Next step in this direction: practical token usage as markers and abilities on the map

Ancient red arches line a haunting path, guarded by eerie figures and skulls etched into the sand. The surreal landscape beckons you to uncover dark secrets.

🖤Play our demo now at #Steam :https://store.steampowered.com/app/2019760/Necrophosis/

#Horrorgame #Indiegame #AtmosphericHorror

WIP for "Kid busters in toys store" Voice Update.

As requested by @LittleBlueGamer

I added a button (placeholder for now) on the pause menu and started coding a toggle to disable the voices if wanted.