Game Dev
Post about Game Dev!
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For day 683 of coding, I tried to experiment with limiting spawns based on progression. It's not going quite how I wanted, so further experimentation will be needed. I've also have the standing transition reset the enter direction to 0 to avoid errors

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Q: "How did you design puzzles with nothing but buttons?"

A: Every button type has its own (hidden) ruleset... 🤫

#screenshotsaturday #puzzles #indiegame #gamedev

Makin my way down town!

Missed y'all!

Been cooking quite a bit!

#2024 #IndieGames #HeketsuBoy #Art

Updates! (last one is for community profile picture)

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Finally starting to prototype my first game!

I just set up some player movement XDD. Next, I'll add idle and running animations.

What’s Coming in 1.3.0

theres all art

As I've been going through my building redraws I've split the Crafting Building menu into Converters and Crafters.
Kinda need better names for them.

I'm also realising I need to redo the UI for them, they don't need the Inventory part now I can reuse it.

done