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For day 701 of coding, I made sure to prevent stuttering when the player is pushed into the transition area

Garten of Banban VR: Distorting Clay - Official Reveal Trailer By Euphoric Brothers

This is Mischief, she's one of the main cast members of my WIP visual novel that doesn't have a name yet.

(Read article for more info)

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In Lobo, enemies have a random chance to perform synced attack animations. To enhance the cinematic experience, I’ve added a spectator camera that spawns dynamically to capture the action—cleverly avoiding collisions and obstacles for the perfect shot!

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✨ Explore distant worlds on a quest to find your lost love!

Have you played the #ALTERWORLDS demo yet? 🌎🚀

Join us on Discord for more info: https://discord.gg/officialalterworlds

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Typography stuff, more in the article.

#sceenshotsaturday Take a look at the progress being made on the “Hub World” and a look at baby Mamut 🤗

Тестирование возможностей мимики (ранняя стадия разработки игры)

I remade the icons and buttons of the place navigation and combat. This is already playable, but I have to add some more features before releasing an alpha build. But soon! Stay tuned! (at last after several months of work)

Sprited my online persona

Comparing shading styles