Game Dev
Post about Game Dev!

For this jam game, I plan on drawing 30 maps in total. Since there was no pet artist I can pull out of my pocket, I had to figure out a style that is easy to make, which is in the 1st image! I tried other styles, which you can see in the other images.

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For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well

Ma Boi Seth, he's so gloomy(this is a concept sketch, not final on how he will look)Wonky hands :(

#Art #Original_Character #WIP

This is just a part, but there are 1590 lines of code in total. And if you take into account my scripts, then it doesn’t seem like I’m a beginner, but this is a script for a player, taking into account the mechanics💀

~ A freaking enemy test no way ~

You don't look like Tarhun...

(OUTDATED)

Here's a little attempt at a GBA Styled PiLGRiM Sprite.

Hope you like it.

#SuperPiLGRiM

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Early stage gameplay

You can see characters, weapons, and the sweet, sweet loot you get from taking down monsters

Support us on Kickstarter: https://www.kickstarter.com/projects/1585503379/gig-crawler

#GigCrawler #IndieGame #GameDev #Kickstarter #CoOpGaming #LootHunting

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i need help

Ever noticed the missing tracks in LittleGame's soundtrack on Bandlab or its game page?

Now you can listen to every song that plays in the game, as well as two outtakes, on the new album for extra tracks!

dilophosaurus replacement:guanlong