
Post about Unreal Engine!

Loading...i reworked the effects for the perfect evade and made a new animation for the ground perfect evade
also changed how the "lock-on forward" move works, if the enemy is in air the player will do the wheel move otherwise the player will do the long dash move

https://youtu.be/sfHUt-05zI0
https://youtu.be/sfHUt-05zI0
https://youtu.be/sfHUt-05zI0

Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.

I didn't know unreal has a built in code editor
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Finally got the RHI switch working.
Now you can switch between DX11 and DX12 on Windows.
For Linux, Vulkan is the only option.
See article for the code.
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MY FIRST PROJECT THAT I'M A PART OF THAT CAME OUT!
https://www.youtube.com/watch?v=boLr685cklA trailer
Late Night Shift - https://gamejolt.com/games/LateNightShift/731865
and there's a lot of asset's I've had a hand in.
https://www.youtube.com/watch?v=boLr685cklA
https://www.youtube.com/watch?v=boLr685cklA
https://www.youtube.com/watch?v=boLr685cklA

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Drew a new emoji for the game's Discord server. Pretty happy with how this one came out! #megaman #pixelart
Join the server here: https://discord.com/invite/vPVQVX2jqE
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Loading...π₯ Must-Have Free Assets for Unreal Engine 5 in August 2024! π



Downgrades ( Β΄_ οΎ ` )
Turned down lumen gather, shadow resolution and reflection quality
Converted textures from 4k to 1024
Removed computer parts and peripherals































