
Post about Unreal Engine!

Hello neighbor reborn
Asset Release.
Релиз ассетов.
(ENG/RUS)


More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.



Игровые кадры
In-game footage


Devlog 17: Added an aim offset and a toggleable Third Person Mode + Some changes to the mech's model and some new additions to the HUD.


Devlog 16: New model for the left weapon. Tinkered with the character model's positioning, and started redoing the HUD


Devlog 15: Upgraded the player model for the Angelos with animations, and added an working grenade system. Made some material changes, and also a slight black outline to the player.








