weekend_showcase in 2D Games

Share your 2D creations!!

Loading...Working on an map generation algorithm. Turned out great so far!

Loading...Missing a few stuff, but I've got the basic Menu done. Now I'll work on levels and areas to explore.
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1BOOM.
Experimenting with some new atmospheric effects, including procedurally generated lightning which combines nicely with the tint and darkness effects I've been using already.
Sparkly!
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Loading...Progress update! Adding a mini boss and vehicle to the second stage! 🔥🐜
#shmup #shmups #shootemup #shootemups #pixelart #gamemaker #gamedev #indiegame #indiegamedev
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1Something large this way comes...
Development on Chapter 7 - the FINAL chapter - has begun.
1[Devlog 1] The Origin of Koa

Loading...This bat didn't even see me coming at it with an Air Dasher. It was probably distracted by the new coloring in this area.

Loading...Finished a new enemy for my game. The music is still a work in progress, but I like how it's going so far!
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1This is the strongest* enemy in the game - the deadly Mantis. Despite its enormous size, it is extremely fast and will cut you in half with its scythe-like claws before you realize it.
Fun times!
* or is it?
Adding some special effects to improve the look of my game.

