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Very unfinished but the backdrop image, as it is in this video, is already leagues better than what I had last weekend! I'm going to work on it incrementally over the coming weeks as I work on implementing the stages idea I talked about before!

I have updated levels with better spawns. Here are some shots from the update:

I've worked out a process for drawing bushes that I'm using for the backdrop! First I draw the branches, then "paint" where the bush texture will be, copy it's alpha to a new layer in white, then draw it's shadows in a layer over the bush layer.

I wanna try to do a depth of field effect where the backdrop is SLIGHTLY blurry compared to everything else because you're fighting in the air. Maybe some color brightness and temperature shenanigains like I did with Deathly Descent as well.

I've been working on the backdrop today! Among other things I've done, I made a bush! I know, SOOOO impressive lol.