Share your 3D Art!
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The bosses in the game will be drawn with a pencil. And before battles with these bosses, you will find pencil shavings that you can move and use to hide from enemy bullets.

Support the video by watching on: https://youtu.be/jzjaAAbB358

YouTube
https://youtu.be/jzjaAAbB358
youtube.com

ok finally decided to render this thing. robot i modeled is done.... maybe

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Apocalypse Mode with Unreal Engine 4 Cinematic

*All 3D assets were purchased on the Unreal Engine marketplace*

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Today i decided to Remaster Ratatouille, here goes the Teaser

Done by me @benmonor

Zbrush, Blender, Photoshop

#aprilfools

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Skorpion vz. 61, my old work. Download link: https://opengameart.org/content/skorpion-vz-61

#3d #free #gun #firearm

Place Abandoned for centuries

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Created using Blender and Quixel Mixer

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The new code provides competent mechanics. Previously, the pen had strange reflections. The problem was in the 2D rendering of Unity itself: the glass shader did not work with "sprite-render" if the layer in the sprite was greater than 1.

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Hey guys, I've made a quick tutorial on how to add bone constraint when using IK. This is super useful when making robots with special joints for example.

For the next update I created a new interactive background, a japanese alley. You can click with LMB on each lantern or sign board to turn on/off the light or press RMB to turn on/off all lights.

I will also create a seperate view for this one.

DESCRIPTION

This community is for those with a passion for 3D art! Whether you're a creator or enjoy admiring the work of others, come hang out, chat about and share some amazing 3D art!

This community is also a place to come ask for help or advice. So if you're just getting started in your 3D art journey feel free to come in and ask questions!

Feel free to post other's artwork if you can include credit to the artist!

RULES

1) When posting artwork you must claim it as your own or give credit to the artist. Alternatively, if your post is shared from a game page then attribution isn't required! A recognizable watermark is also acceptable. Failure to do so will result in the post being promptly removed from the community.

2) Art posts must prominently feature elements made in 3D.

3) Do not make posts specifically to promote your game. What you should avoid is making a post that just promotes your game with a link, talks about gameplay mechanics unrelated to the art, general dev logs unrelated to 3d art, and then simply adding a screenshot. This is what would be considered self-promotional spamming.

4) No NSFW content.

Collaborators
@gamejolt owner
@lorac
Report A community for over 5 years