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Merry Christmas! I'm not gonna have much time for game dev, so here's a retrospective instead! I give you: the evolution of Nightmare.
Wow, I've been working on these games for a long time. My pixel art may not be perfect, but it's definitely improved.
https://gamejolt.com/games/Ren-and-stimpy-there-goes-the-neighbo… Ren and Stimpy There Goes The Neighborhood
Chapter 6N is finally DONE!
We are very nearly at the end of Nightmare's campaign. I hope to have a new demo / early-access release out some time next year.
(This picture has nothing to do with anything.)
Bookmaster Spirit Saga
"A New Chapter Of A Saga"
- Plot Synposis -
Hey players! If I seem quiet lately, it's only because I've been hard at work at super-spoilery late game content!
In the meantime, here's a nice, pensive, context-free screenshot to take the edge off. Enjoy!
Post jam version is complete, get it while it is fresh!
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RTG - The Ray-Traced Game: arcade/puzzle indie-game in development using 'software ray-tracing' technology
Link: https://gamejolt.com/games/rtg/560109
In the video: demonstration of new gameplay element recently implemented - 'Gravity inverter'
That's kill-stealing, you jerks! Leave some for me!
- Dragons Select Screen -
Choose Your Dragons 🐉
Looks like Nightmare's learned a new technique. Does anything really stand a chance against it?
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