All Posts in CHILL & PLAY / Indie Games Development

Share your creations!

Oversee your fiefdom, build your noble house and lead your vassals!

Feudums is

⬣ online,

⬣ 4X turn-based strategy,

⬣ with grand strategy & idler features,

zero pay-to-win!

Just updated our demo and participating in #TurnBasedThursdayFest on Steam!

Not much update this week so here are some shots of Drego and Rico in action:

What do you think of this purple level ?

Happy #screenshotsaturday!

Feudums is an upcoming, online, social multiplayer grand strategy game without the pay-to-win bullshit.

Follow & support our completely transparent project and check our continuously updated demo!

(Last updated two days ago!)

Before everything turn's black, the light maps will be bright !

#ScreenshootSaturday

I'm going to wrap up my update for this game and prevent me from feature creep.

Here are couple stuffs I've done in the last week:

These shots show Drego's dragon shots and also new background settings for these boss combo.

The title implies more than one raider so please welcome Drego, the second raider for this game. He's blue colored and designed based on Dragoon.

Speaking of color, Rico is green colored now.

New spinning map is here !

After months of closed and semi-open playtesting, finally now everyone can test the alpha of my roguelike city builder, called HexLands!

Download it here, feedback is appreciated! :)
https://gamejolt.com/games/hexlands/748248