tests in Indie Game Community



A little Map Update and Effects for the hazardous, Rising Sand Anomaly.
Have a good Weekend.


I've been very busy this #WIPWednesday mostly in the Test Room building more obstacles.
Oh also, sound test.


1 out of 4 Is ready, I'll be transitioning out of the deserts to a more lively environment soon.


A behind the scenes type of #WIPWednesday Like this mouse replacement for Game Controllers.
And a lot of putting together level assets, adding Game Pad functions and fixes/reworking code.


There's four now, and the magic Obelisk is ready.
Just a little demonstration.


#WIPWednesday Levels.
It Seems the Demo might be better suited to go slightly further perhaps lead to something more intriguing.



This update features 1 reward and 2 traps; It's not completely random, I included a way to tell which one is Safe or Dangerous.


It's not the quicksand that kills you, but what hides within.
#WIPWednesday ing some more hazards to look out for.


Next Update! Menu, Pause and
I'm late, I Have no excuse for this.