Wips in The Animators and The Artists


Loading...#Animation Log #28
I'm thinking about redesigning the M-RAL mostly cause I need to upgrade the rig and I have some cool design ideas
Today's Progress:
{Animated name's glow and lights}
{More in-betweening}
{Faster landing animation}

Loading...Animation log #27
I added more in-betweens but it looks a little... janky
Today's Progress:
{Added more frames in-between the ones I already made}
#art #animation #3dart #blender3d #wip #workinprogress

Loading...Animation Log #26
The animation blocking (NOW WITH COLOUR!!) is almost done, I just need to get timing and the pacing right.
Today's Progress:
{Tweaked falling animation}
{Added ending animation}

Loading...Animation log 25
I finally figured out the pre-landing blocking (thanks to the video of me jumping for 45 seconds straight)
Blocking is almost done!
Today's Progress:
{Worked on blocking animation}

Loading...Animation log #24
I'm so lazy man...
Oh yeah also I can do Vtuber models now
Today's Progress:
{Procrastinating}
{Worked on blocking animation}
{Recorded references (videos of me jumping)}
{Learned how to convert FBX to VRM}
#art #blender3d #art3d #wip

Loading...Animation Log 23
So what now? Well before I go back to working my game I plan to make one more animation I want to learn one thing from this, how to do more "choppy" stylized animation which is the animation style I plan to start using most.

Learning #animation log 21
WOOOO! (3x)
The #barotrauma fan animation is ready!
One problem, I'm not that good at thumbnails...
how's this one?
Today's Progress:
{Edited animation and rendered thumbnail}
#art #oc #3dart #blender3d #wip #workinprogress

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