Goblin Game Dev Posts in Thrall of Time Games Community

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Huh, adding the self exception so you can move a building part [a bit] into where it previously was turned out to be real simple.
So Building move is done?
I'm thinking I only want it for buildings though, not for all structures/devices








Ok, Moving Doors on Houses is done I think. Even got a nice error wiggle, to let you know you can't move a door off a wall.
Next I need to finish reworking the ground check so I can let you move Furniture. Think I'll just make you need a free valid space.



































Ah ha! That works! Cool, I can have Floor tiles that alternate colours or have patterns!











New rugs, and new Flooring for houses.
If I can figure out an simple way to do the tiling check, I'll add this as normal floor you can place too.
TBH, just checking if the x/y coord is odd/even might be enough.

















