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For day 850 of coding, I have applied the flag checking arrays to the small object. It seems to have greatly reduced the chance of one appearing in the walls

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Video of changes weekly updates from LaLiga DT #19

Comment what you think of the improvements and if you like the videos instead of images and text #WCLaLigaDT

Calling out ALL MEMBERS of the RPG MAKER HUB COMMUNITY!

[Read article for full news]

Summary of LaLiga Dream Team updates this week:

-Contest: Legends event (update)

-New Europa Event

-Performance fix

P.S.: I've already finished the TOTS design and they will be published in 2-3 weeks.

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For day 849 of coding, it looks like the issue with the large objects appearing in the walls have been fixed. Now to apply the same for the small objects

On which device are you viewing this post?

  176 votes Voting finished
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For day 848 of coding, I have put in another check to speed up the loading. I think it's working some, but some of them now appears in the walls sometimes

Do you like the design of the TOTS ?

The design is black as planned, and I added the second color, red , and a lightning bolt and other details. I hope you like it.

  21 votes Voting finished
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For day 847 of coding; I have found that adjusting the error threshold could allow for more to spawn, but it seems to affect loading speed at times

How many LaLigaDT multiplayer games have you played?

  58 votes Voting finished