All Posts in Devs


Loading...For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there
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Loading...For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in

Loading...For day 865 of coding, I have finally fixed the issue with the grid flags during map creation
"Alright let's make a web build for PC-X!" I said calmly. *45 minutes later* "This STILL isn't done- wait why is my PC lagging like a lot?" "WHY CAN'T I GET TO TASK MANAGER!!??" "WHY WON"T THE SHUTDOWN BUTTON WORK!!!??"
After that the PC barely shut down
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Loading...For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script











