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Indie Games
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For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

in the next update there will be 2 secret levels, and to unlock them you need to collect these hidden question marks, the levels will be more story based then other (though i haven't worked on them much yet).

Hey guys tobby here and everyone here know i making a asym game call Murder drones moribund inpired on OM and etc and worried on moribund future read the discription

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For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

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For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

Hello everyone!

I’ve got social media where I share updates, content, and all the latest news.

X (Twitter): https://x.com/markpinx

Discord server: https://discord.gg/EAdX3JSZS4

Telegram channel: https://t.me/markpinofficialchannel

Hi everyone !

I don't know how to start , I just want to thank you all for your support over these three long years .

I wanted to send personalized messages to each of you, but it can't .

Congratulations to me this time for my third #spawnday !

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For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing

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For 1181 of coding, I am working on being able to push certain objects

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For 1180 of coding, I was doing some testing on collisions. The collision glitch in this video may be a problem, I might just design in way where it doesn't occur for now