General in Game Dev

Post GameDev things!
#Devruary
everyone's project success is not giving up
What success would look like for my current project is finally gets the recognition. The game is a homage of the 1980s and 1990s arcade fps for fans of retro gaming. It appeals to non-casual fans that attract them for simple game play.

Im starting to hate FNaF Fangames that depends on the ransomware aesthetics.
They are not cool. Lets talk about it.
Hello everyone. Long time no see, huh?
Well, let's say that we're slowly working on the game and now we can say that it's a new devlog, where will be a total information about the game progress:
#Devruary Day 25
Success for this project will be to see people enjoy it. Even if it's just one person. It would also be cool to see someone make a let's play of it
#Devruary: Completing the scope within the set time frame and budget while meeting quality standards and delivering intended value.
#Not_so_Minutely_Timeline: 5:57 AM.
#Not_so_Dately_Journal: 26/2/2026.
im not making my game multiplayer anymore its too hard with stuff and i get a headache everytime it will only be singleplayer from now on








INSECT IS AN ARCADE-STYLE BULLET HELL SHOOTER...
SURVIVE WAVES OF ENEMIES UNTIL A SONG FINISHES PLAYING AND RACK UP HIGH-SCORES TO BE REWARDED WITH RANKS AND ACHIEVEMENTS...
PLAY THE DEMO: https://bit.ly/INSECTSTEAM

I took the money, but the snail was busy so they gave me this guy instead













